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/*
Copyright (c) 2003-2012, CKSource - Frederico Knabben. All rights reserved.
For licensing, see LICENSE.html or http://ckeditor.com/license
*/
/**
* @fileOverview Contains the third and last part of the {@link CKEDITOR} object
* definition.
*/
// Remove the CKEDITOR.loadFullCore reference defined on ckeditor_basic.
delete CKEDITOR.loadFullCore;
/**
* Holds references to all editor instances created. The name of the properties
* in this object correspond to instance names, and their values contains the
* {@link CKEDITOR.editor} object representing them.
* @type {Object}
* @example
* alert( <b>CKEDITOR.instances</b>.editor1.name ); // "editor1"
*/
CKEDITOR.instances = {};
/**
* The document of the window holding the CKEDITOR object.
* @type {CKEDITOR.dom.document}
* @example
* alert( <b>CKEDITOR.document</b>.getBody().getName() ); // "body"
*/
CKEDITOR.document = new CKEDITOR.dom.document( document );
/**
* Adds an editor instance to the global {@link CKEDITOR} object. This function
* is available for internal use mainly.
* @param {CKEDITOR.editor} editor The editor instance to be added.
* @example
*/
CKEDITOR.add = function( editor )
{
CKEDITOR.instances[ editor.name ] = editor;
editor.on( 'focus', function()
{
if ( CKEDITOR.currentInstance != editor )
{
CKEDITOR.currentInstance = editor;
CKEDITOR.fire( 'currentInstance' );
}
});
editor.on( 'blur', function()
{
if ( CKEDITOR.currentInstance == editor )
{
CKEDITOR.currentInstance = null;
CKEDITOR.fire( 'currentInstance' );
}
});
};
/**
* Removes an editor instance from the global {@link CKEDITOR} object. This function
* is available for internal use only. External code must use {@link CKEDITOR.editor.prototype.destroy}
* to avoid memory leaks.
* @param {CKEDITOR.editor} editor The editor instance to be removed.
* @example
*/
CKEDITOR.remove = function( editor )
{
delete CKEDITOR.instances[ editor.name ];
};
/**
* Perform global clean up to free as much memory as possible
* when there are no instances left
*/
CKEDITOR.on( 'instanceDestroyed', function ()
{
if ( CKEDITOR.tools.isEmpty( this.instances ) )
CKEDITOR.fire( 'reset' );
});
// Load the bootstrap script.
CKEDITOR.loader.load( 'core/_bootstrap' ); // @Packager.RemoveLine
// Tri-state constants.
/**
* Used to indicate the ON or ACTIVE state.
* @constant
* @example
*/
CKEDITOR.TRISTATE_ON = 1;
/**
* Used to indicate the OFF or NON ACTIVE state.
* @constant
* @example
*/
CKEDITOR.TRISTATE_OFF = 2;
/**
* Used to indicate DISABLED state.
* @constant
* @example
*/
CKEDITOR.TRISTATE_DISABLED = 0;
/**
* The editor which is currently active (have user focus).
* @name CKEDITOR.currentInstance
* @type CKEDITOR.editor
* @see CKEDITOR#currentInstance
* @example
* function showCurrentEditorName()
* {
* if ( CKEDITOR.currentInstance )
* alert( CKEDITOR.currentInstance.name );
* else
* alert( 'Please focus an editor first.' );
* }
*/
/**
* Fired when the CKEDITOR.currentInstance object reference changes. This may
* happen when setting the focus on different editor instances in the page.
* @name CKEDITOR#currentInstance
* @event
* var editor; // Variable to hold a reference to the current editor.
* CKEDITOR.on( 'currentInstance' , function( e )
* {
* editor = CKEDITOR.currentInstance;
* });
*/
/**
* Fired when the last instance has been destroyed. This event is used to perform
* global memory clean up.
* @name CKEDITOR#reset
* @event
*/